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Insomniac’s Spider-Man 2 Doesn’t Need Co-op

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Insomniac’s debut trailer for Spider-Man 2 was an incredible tease for fans of the studio’s first two Spider-Man games. Peter and Miles even appear to perform a team-up attack at one point in the trailer, which has many fans speculating that the game could feature a co-op mode. This isn’t the first time; fans have speculated about co-op since the release of Insomniac’s first Spider-Man game in 2018. But here’s the thing: Spider-Man 2 doesn’t need co-op. In fact, it could be bad for the game. 

Don’t get me wrong. I love a good co-op game. Left 4 Dead, Cuphead, Sea of Thieves, and It Takes Two are all games I played with a friend, and I think they were better experiences for it. However, those titles were all design from the ground up with co-op in mind. 

That’s crucial because co-op is its own beast, and it takes a lot of work to make a game that is fun for two players. Portal 2 only made it work by designed co-op as a separate mode. Nintendo was able to get co-op into Luigi’s Mansion 3 by letting players play as Gooigi. Still, the second player’s interactions were a bit limited, and the mode only worked because the Gooigi mechanic was already in single-player. I don’t think either of those options work for Spider-Man 2. 

Insomniac’s Spider-Man titles are great open-world action games. Like many people, I think it would be a lot of fun to swing around New York and stop crime with a friend. However, some of the best moments from Insomniac’s superhero games have been the story and action set pieces. Those elements don’t mix as well in co-op. If Spider-Man 2 has co-op, I’m worried it would lose a lot of its charm and what it does best. 

We’ve seen this happen before. Series like Dead Space and Resident Evil were known for their incredible single-player campaigns, and the introduction of co-op only weakened many of the things I loved about both series. I don’t want that to happen to Spider-Man. 

So how should Insomniac make use of both Peter and Miles? I think they should make both characters playable and let players bounce between them at different points in the story. They could still perform team-up attacks, but it would remain a single-player experience. In fact, Insomniac played around with a similar concept in its The City That Never Sleeps DLC, as did Rocksteady in Batman: Arkham Knight. 

I’m sure Insomniac knows what it’s doing. The studio has earned my trust at this point. So if Spider-Man 2 ends up having co-op, I hope it’s great … but I don’t think it needs it. 

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Makes Noise is a blog where you can find all the juicy details on a variety of topics including health and fitness, technology, lifestyle, entertainment, love and relationships, beauty and makeup, sports and so much more. The blog is updated regularly to make sure you have all the latest and greatest information on the topics that matter most to you.

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